Agent Notes
A note
is a request to a vane or agent which you initiate. A note
is one of:
+$ note$% [%agent [=ship name=term] =task][%arvo note-arvo][%pyre =tang]::[%grow =spur =page][%tomb =case =spur][%cull =case =spur]::[%tend =coop =path =page][%germ =coop][%snip =coop]::[%keen secret=? spar:ames]==
A note
is always wrapped in a %pass
card
, like so:
[%pass p=wire q=note]
The wire
is just a path
like /foo/bar/baz
. You use it as a tag to identify responses.
The possible cases of an %agent
note
are documented separately below.
We'll look at the remaining cases here.
%arvo
Pass a vane task
to a vane (kernel module).
[%arvo note-arvo]
A note-arvo
is defined as the following:
+$ note-arvo$~ [%b %wake ~]$% [%a task:ames][%b task:behn][%c task:clay][%d task:dill][%e task:eyre][%g task:gall][%i task:iris][%j task:jael][%k task:khan][%$ %whiz ~][@tas %meta vase]==
The first part is vane letter (%g
for Gall, %i
for Iris, etc). The second part is a task
belonging to that vane.
%pyre
Abort event.
[%pyre =tang]
This note
tells Gall to crash with the given tang
in the stack trace. You'd use it in ++on-load
or ++on-init
when you wanted the upgrade/installation to fail under some condition.
%grow
Publish remote scry file without encryption.
[%grow =spur =page]
The spur
is the path
the file should be published at. The revision number will be determined implicitly. As an example, if the spur
was /foo
, the agent %bar
, and it was the first revision, the resulting remote scry path would be /g/x/0/bar//foo
The page
is the file, a pair of [p=mark q=noun]
.
Note the published file will not be encrypted. For the encrypted version, see %tend
%tomb
Delete remote scry file.
[%tomb =case =spur]
The case
is the file revision, for example [%ud 3]
. The spur is the path
it's bound to, for example /foo
.
The file at the specified spur
and specific case
will be deleted and replaced by a simple hash.
%cull
Delete remote scry file up to the given revision.
[%cull =case =spur]
All revisions of the remote scry file published at the path
in spur
up to and including the revision specified in case
will be deleted. For example, if the case
is [%ud 2]
, then revisions 0
, 1
, and 2
will all be deleted.
%tend
Publish remote scry file with encryption.
[%tend =coop =path =page]
The coop
is a publisher-defined security context path
like /your/security/context
. The path
is the path at which the file should be published like /foo/bar/baz
. The page
is the file, a pair of [p=mark q=noun]
.
The security context must be registered with a %germ
task before publishing the file.
%germ
Create an encrypted remote scry security context.
[%germ =coop]
The coop
is a publisher-defined security context path
like /your/security/context
.
Once created, you can publish files to it with a %tend
task.
%snip
Delete an encrypted remote scry security context.
[%snip =coop]
The coop
is a publisher-defined security context path
like /your/security/context
.
%keen
Perform either a multiparty encrypted remote scry or unencrypted remote scry.
[%keen secret=? spar:ames]
secret
specifies whether it should be encrypted or not. The spar
is a pair of ship
and the remote scry path like /c/x/4/base/sys/hoon/hoon
.
Note that multiparty encrypted scry (specified with a true secret
) should only be used when you know the publisher expects it (i.e, as part of their application protocol). Otherwise, the two-party Ames %chum
task should be used.
Agent Tasks
A task
is a request to an agent you initiate, as opposed to a gift
, which is a response.
Passing an agent task
looks like so:
[%pass p=wire q=[%agent [=ship name=term] =task]]
wire
: this is just apath
like/foo/bar/baz
. You use it as a tag to identify anygift
that come back in response.ship
: is the ship to pass thetask
to.name
: is the name of the agent on the specified ship that should receive thetask
.task
: thetask
itself, as described below.
%watch
Subscribe to a path on an agent for updates.
[%watch =path]
The path
is a subscription path
like /foo/bar/baz
which the receiving agent publishes updates on. The publisher's Gall will automatically respond with a %watch-ack
. The %watch-ack
will be positive (an "ack") if the agent did not crash processing the %watch
, and will be negative (a "nack") if it crashed.
Assuming the subscription request was successful (and therefore the %watch-ack
was positive), the publisher will begin sending updates as %fact
gift
s to the subscriber. The publisher will continue sending updates until the subscriber %leave
s or the publisher %kick
s them.
%watch-as
Subscribe to a path on an agent for updates, asking for the updates to have a specified mark
.
[%watch-as =mark =path]
The path
is a subscription path
like /foo/bar/baz
which the receiving agent publishes updates on. The mark
is the mark
you want the publisher to use for the data it gives you in the updates.
This behaves the same as an ordinary %watch
request, except the publisher's Gall will try to convert from the mark
of the %fact
s the agent produced to the mark
you specified before sending it off. If the publisher's Gall is unable to perform the mark conversion, you'll get %kick
ed from the subscription, and they'll send themselves a %leave
on your behalf.
%leave
Unsubscribe from a subscription path on an agent.
[%leave ~]
The subscription to end is determined by the wire
, ship
and agent name
in the %pass
card
this is wrapped in. That is, if you originally subscribed to subscription path /foo/bar/baz
in agent %foo
on ship ~zod
using wire
/x/y/z
, you'd unsubscribe by specifying /x/y/z
, ~zod
and %foo
.
Once sent, you'll stop receiving %fact
s from the publisher for the subscription in question.
%poke
A one-off request/datagram to an agent.
[%poke =cage]
A %poke
task
is a one-off, unsolicited delivery of some data. This is in contrast to a %fact
gift
, the other basic method of passing data between agents, which is ultimately a solicited response to a past %watch
request for subscription updates. Unlike a %watch
request, the recipient of the %poke
cannot directly send data back to the %poke
-er (though they could conceivably send a new, separate %poke
back). The only response you get to a %poke
is a %poke-ack
, indicating a simple success/failure result.
The data of the %poke
is contained in the cage
, which is a pair of [p=mark q=vase]
. It's the basic way to pass around dynamically typed data.
%poke-as
A one-off request/datagram to an agent, asking the recipient's Gall to convert the data to the specified mark
before delivering it to the agent.
[%poke-as =mark =cage]
This behaves the same as an ordinary %poke
but with additional mark
conversion to the mark
you specify by the recipient's Gall.
The mark
is the mark
you want the cage
converted to before delivery to the agent. The cage
is the data itself, a pair of [p=mark q=vase]
. The mark conversion will be performed by the recipient's Gall, not the sender's.
If the mark
conversion fails, the sender will be sent a negative %poke-ack
(nack). Otherwise, the recipient will receive a %poke
with the target mark
specified.
Agent Gifts
An agent gift
is ultimately a response to an agent task
. Sometimes it's an immediate, direct response, and other times it happens down the line, or there's an ongoing series of gifts, as in the case of subscriptions. They do all ultimately arise from an original task
, though, be it a a %watch
subscription request or a %poke
. A gift
cannot be sent out unsolicited to other agents. Where they are routed to, whether another local agent, an agent on a remote ship, or even to vanes or a browser-based front-end in some cases, is determined by the original task
.
Giving a gift takes the general form of:
[%give p=gift]
Each possible gift
is detailed below.
%fact
Produce a subscription update.
[%fact paths=(list path) =cage]
A %fact
is a piece of data given to all subscribers on one or more subscription paths.
The fields are:
paths
: a list of subscription paths to send the update on. In+on-watch
alone, if no path is given, then the update is given exclusively to the source of the%watch
request. This is useful for giving initial state to new subscribers. In other contexts, one or more subscription paths should be provided.cage
: the data. Acage
is a pair of[p=mark q=vase]
.
%kick
Close subscription.
[%kick paths=(list path) ship=(unit ship)]
If ship
is null, all subscribers will be kicked from the specified subscription paths
and will stop receiving updates. If ship
is non-null, only the specified ship will be kicked from the given paths
.
It should be noted that %kick
gift
s are not only emitted intentionally by the publishing agent. Gall itself will %kick
remote subscribers if too many undelivered outbound %fact
s queue up due to network connectivity problems. On the subscriber side, their Gall will %kick
themselves if they crash while processing an incoming %fact
. It should therefore not be assumed the %kick
was intentional. Typically agents will be designed to resubscribe on %kick
with a new %watch
, only giving up on negative %watch-ack
. You should be careful with automatic resubscribe logic, though, because you can inadvertently create a network loop of infinite resubscribes and kicks if, for example, a crash on %fact
is repeatable.
%watch-ack
Acknowledge a subscription request.
[%watch-ack p=(unit tang)]
A %watch-ack
is automatically given by Gall in response to a %watch
task
. A %watch-ack
is either positive (an "ack") or negative (a "nack"). It's an ack when p
is null, and a nack when p
is non-null, instead containing a stack trace.
A %watch-ack
is given automatically and implicitly by Gall itself, it is unnecessary for an agent to emit one explicitly. An ack will be given as long as ++on-watch
doesn't crash. A nack will be given if it does crash, with a trace of the crash in p
. Your agent should therefore be designed to accept or reject a subscription request by crashing or not crashing, respectively.
%poke-ack
Acknowledge a poke.
[%poke-ack p=(unit tang)]
A %poke-ack
is automatically given by Gall in response to a %poke
task
. A %poke-ack
is either positive (an "ack") or negative (a "nack"). It's an ack when p
is null, and a nack when p
is non-null, instead containing a stack trace.
A %poke-ack
is given automatically and implicitly by Gall itself, it is unnecessary for an agent to emit one explicitly. An ack will be given as long as ++on-poke
doesn't crash. A nack will be given if it does crash, with a trace of the crash in p
. Your agent should therefore be designed to accept or reject a poke by crashing or not crashing, respectively.
Vane Tasks
These are the Vane task
s that can be %pass
ed to Gall itself in an %arvo
note
. Most of these are only used internally by the kernel, though some app management task
s might be of use in userspace.
%deal
Full transmission.
[%deal p=sock q=term r=deal]
Gall translates agent task:agent
s emitted by agents into %deal
tasks, as well as requests from over the network. This task
is kernel-level only, it cannot be used directly from userspace.
Its fields are:
p
: Asock
, a(pair ship ship)
, the sending and receiving ships.q
: The source agent.r
: Adeal
is either atask:agent
or a%raw-poke
. This is the request itself.
Returns
Gall returns no gift
in response to a %deal
.
%sear
Clear pending queues.
[%sear =ship]
This task
clears blocked inbound move
s from the given ship. Moves get blocked and queued when sent to an agent that isn't currently running.
Returns
Gall returns no gift
in response to a %sear
.
%jolt
Restart agent (deprecated).
[%jolt =desk =dude]
Restart agent dude
on desk desk
. This task
is deprecated and now a no-op.
Returns
Gall returns no gift
in response to a %jolt
.
%idle
Suspend agent.
[%idle =dude]
The agent specified in dude
will be suspended. Note it is usually better to suspend agents with a %rein
task
to Clay rather than an %idle
task
to Gall.
Returns
Gall returns no gift
in response to an %idle
.
%load
Load agents.
[%load =load]
This task
is given to Gall by Clay. It contains the compiled agents to be installed or updated. This task
would not be used from userspace.
See the load
entry in the type reference for more details of the datastructure in this task
.
Returns
Gall returns no gift
in response to a %load
.
%nuke
Delete agent.
[%nuke =dude]
The agent in dude
will be stopped and its state discarded.
WARNING: This will irreversibly erase all data stored in the state of the agent. Use with care and caution.
Returns
Gall returns no gift
in response to a %nuke
.
%doff
Kill old-style subscriptions.
[%doff dude=(unit dude) ship=(unit ship)]
Kills nonceless outgoing subscriptions. If dude
is non-null, it only applies to the specified agent. If the ship
is non-null, it only applies to subscriptions to the specified ship. Otherwise, it applies to all subscriptions.
You're unlikely to use this task
from userspace.
Returns
Gall returns no gift
in response to a %doff
.
%rake
Reclaim old subscriptions.
[%rake dude=(unit dude) all=?]
This sends an Ames %cork
on any old subscription ducts. If dude
is null, it applies to all agents, otherwise to the specified one. The all
flag should only be set if you want the ship to try and kill an old subscription at sub-nonce zero.
You are unlikely to use this task
.
Returns
Gall returns no gift
in response to a %rake
.
%spew
Set verbosity.
[%spew veb=(list verb)]
This sets verbosity flags for Gall. Currently there's only one verb
, %odd
, which prints messages for unusual error cases. This overwrites the existing verbosity settings: an empty list will turn all verbosity flags off.
Returns
Gall returns no gift
in response to a %spew
.
%sift
Filter verbose debug printing to certain agents.
[%sift dudes=(list dude)]
The dudes
are the agents you want verbose debug printing for. An empty list enables it for all agents. See %spew
for setting verbosity.
Returns
Gall returns no gift
in response to a %sift
.